Reconfigurable three-dimensional prototype system using digital materials

Keita Sekijima, Hiroya Tanaka

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Digital materials are discrete elements such as LEGO Blocks that it can be a kind of reconfigurable 3D matters. There are two advantages of using digital material rather than a continuous material. Firstly, it is easy to change the form after shaping by assembling and disassembling the elements. Secondly, There is never that the error of the part impacts the whole form in the shaping because the elements can be connected exactly by the joint system. There are many researches of digital material focus on the modular connection by press fitting or bonding. Such a digital material can't be assembled and disassembled smoothly after shaped. In our research, we designed the digital material "Kelvin Block" (figure 1a) that specialized in smoothly reconfiguring, and we developed the machine "3D Assembler" (figure 1b) to arrange Kelvin Blocks automatically. The size of Kelvin Block is 40mm × 40mm × 40mm that is optimized to the volume of the joint system.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2015 Posters, SIGGRAPH 2015
PublisherAssociation for Computing Machinery, Inc
ISBN (Print)9781450336321
DOIs
Publication statusPublished - 2015 Jul 31
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015 - Los Angeles, United States
Duration: 2015 Aug 92015 Aug 13

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015
CountryUnited States
CityLos Angeles
Period15/8/915/8/13

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

Cite this

Sekijima, K., & Tanaka, H. (2015). Reconfigurable three-dimensional prototype system using digital materials. In ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015 [a89] Association for Computing Machinery, Inc. https://doi.org/10.1145/2787626.2792657

Reconfigurable three-dimensional prototype system using digital materials. / Sekijima, Keita; Tanaka, Hiroya.

ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc, 2015. a89.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Sekijima, K & Tanaka, H 2015, Reconfigurable three-dimensional prototype system using digital materials. in ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015., a89, Association for Computing Machinery, Inc, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015, Los Angeles, United States, 15/8/9. https://doi.org/10.1145/2787626.2792657
Sekijima K, Tanaka H. Reconfigurable three-dimensional prototype system using digital materials. In ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc. 2015. a89 https://doi.org/10.1145/2787626.2792657
Sekijima, Keita ; Tanaka, Hiroya. / Reconfigurable three-dimensional prototype system using digital materials. ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc, 2015.
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