RoboJockey: Designing an Entertainment Experience with Robots

Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, Takeo Igarashi

Research output: Contribution to journalArticle

10 Citations (Scopus)

Abstract

The RoboJockey entertainment system consists of a multitouch tabletop interface for multiuser collaboration. RoboJockey enables a user to choreograph a mobile robot or a humanoid robot by using a simple visual language. With RoboJockey, a user can coordinate the mobile robot's actions with a combination of back, forward, and rotating movements and coordinate the humanoid robot's actions with a combination of arm and leg movements. Every action is automatically performed to background music. RoboJockey was demonstrated to the public during two pilot studies, and the authors observed users' behavior. Here, they report the results of their observations and discuss the RoboJockey entertainment experience.

Original languageEnglish
Article number7005367
Pages (from-to)62-69
Number of pages8
JournalIEEE Computer Graphics and Applications
Volume36
Issue number1
DOIs
Publication statusPublished - 2016 Jan 1
Externally publishedYes

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Keywords

  • computer graphics
  • entertainment robots
  • multitouch interface
  • multiuser collaboration
  • robotic dance performance
  • visual language

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

Cite this

Yoshida, S., Shirokura, T., Sugiura, Y., Sakamoto, D., Ono, T., Inami, M., & Igarashi, T. (2016). RoboJockey: Designing an Entertainment Experience with Robots. IEEE Computer Graphics and Applications, 36(1), 62-69. [7005367]. https://doi.org/10.1109/MCG.2015.1