Run with me - Designing storytelling tools for runners

Albara Alohali, Robert Earle, Kai Kunze

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

In this paper we explore storytelling tools for runners. We believe sharing third person 360-degree live-streams and stories while running can be a motivational factor to get people more active. To this end, we conducted a couple of initial user tests, exploring if live-streaming runs on popular streaming sites can be engaging for the audience. To make the streams more immersive, we experiment with 360 degree and third person view. We present and evaluate an initial hardware setup for 360-degree video streaming running stories.

Original languageEnglish
Title of host publicationUbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing
PublisherAssociation for Computing Machinery, Inc
Pages5-8
Number of pages4
ISBN (Electronic)9781450344623
DOIs
Publication statusPublished - 2016 Sep 12
Event2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016 - Heidelberg, Germany
Duration: 2016 Sep 122016 Sep 16

Publication series

NameUbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing

Other

Other2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016
CountryGermany
CityHeidelberg
Period16/9/1216/9/16

Keywords

  • 360 Degree Video
  • Immersion
  • Running
  • Storytelling

ASJC Scopus subject areas

  • Hardware and Architecture
  • Software
  • Information Systems
  • Computer Networks and Communications
  • Human-Computer Interaction

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