SeeGroove2: An Orbit Metaphor for Interactive Groove Visualization

Nobuhiko Jin, Naoki Haga, Issei Fujishiro

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Groove, the sense of rhythmic feel or musical swing, is one of the most essential factors of a good musical performance. Groove visualization can help players/listeners acquire groove sensation and share impressive expressions of music, regardless of personal hearing ability or musical sense. In this paper, we present SeeGroove2 as an extension of our previous system SeeGroove, by featuring a new groove visualization scheme relying on an orbit metaphor. Rhythm patterns are visually interpreted as various orbital shapes by plotting each played note as an orbiting circle and smoothly interpolating them. Thanks to the adoption of a module-oriented and multi-threaded architecture, the system can change the orbit shapes interactively as the music performance progresses, and thereby the user can feel groove transitions in the music on the fly.

Original languageEnglish
Title of host publicationProceedings - 2016 International Conference on Cyberworlds, CW 2016
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages131-134
Number of pages4
ISBN (Electronic)9781509023035
DOIs
Publication statusPublished - 2016 Nov 23
Event2016 International Conference on Cyberworlds, CW 2016 - Chongqing, China
Duration: 2016 Sep 282016 Sep 30

Other

Other2016 International Conference on Cyberworlds, CW 2016
CountryChina
CityChongqing
Period16/9/2816/9/30

Fingerprint

Orbits
Visualization
Audition

Keywords

  • computer music
  • groove
  • MIDI
  • music visualization

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Computer Science Applications
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Signal Processing

Cite this

Jin, N., Haga, N., & Fujishiro, I. (2016). SeeGroove2: An Orbit Metaphor for Interactive Groove Visualization. In Proceedings - 2016 International Conference on Cyberworlds, CW 2016 (pp. 131-134). [7756137] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/CW.2016.26

SeeGroove2 : An Orbit Metaphor for Interactive Groove Visualization. / Jin, Nobuhiko; Haga, Naoki; Fujishiro, Issei.

Proceedings - 2016 International Conference on Cyberworlds, CW 2016. Institute of Electrical and Electronics Engineers Inc., 2016. p. 131-134 7756137.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Jin, N, Haga, N & Fujishiro, I 2016, SeeGroove2: An Orbit Metaphor for Interactive Groove Visualization. in Proceedings - 2016 International Conference on Cyberworlds, CW 2016., 7756137, Institute of Electrical and Electronics Engineers Inc., pp. 131-134, 2016 International Conference on Cyberworlds, CW 2016, Chongqing, China, 16/9/28. https://doi.org/10.1109/CW.2016.26
Jin N, Haga N, Fujishiro I. SeeGroove2: An Orbit Metaphor for Interactive Groove Visualization. In Proceedings - 2016 International Conference on Cyberworlds, CW 2016. Institute of Electrical and Electronics Engineers Inc. 2016. p. 131-134. 7756137 https://doi.org/10.1109/CW.2016.26
Jin, Nobuhiko ; Haga, Naoki ; Fujishiro, Issei. / SeeGroove2 : An Orbit Metaphor for Interactive Groove Visualization. Proceedings - 2016 International Conference on Cyberworlds, CW 2016. Institute of Electrical and Electronics Engineers Inc., 2016. pp. 131-134
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