Shaking the world: Galvanic vestibular stimulation as a novel sensation interface

T. Maeda, H. Ando, T. Amemiya, N. Nagaya, M. Sugimoto, M. Inami

Research output: Contribution to conferencePaper

37 Citations (Scopus)

Abstract

We developed a novel sensation interface device using galvanic vestibular stimulation (GVS). GVS alters your balance. Our device can induce vection (virtual sense of acceleration) synchronized with optic flow or musical rhythms. The device can also induce lateral walking towards the anode while human walking.

Original languageEnglish
Number of pages1
DOIs
Publication statusPublished - 2005 Jul 31
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005 - Los Angeles, United States
Duration: 2005 Jul 312005 Aug 4

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005
CountryUnited States
CityLos Angeles
Period05/7/3105/8/4

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Keywords

  • Cognitive psychology / perception
  • Communications technology
  • Human-computer interfaces

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

Cite this

Maeda, T., Ando, H., Amemiya, T., Nagaya, N., Sugimoto, M., & Inami, M. (2005). Shaking the world: Galvanic vestibular stimulation as a novel sensation interface. Paper presented at International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, United States. https://doi.org/10.1145/1187297.1187315