Sharing 3D object with multiple clients via networks using vision-based 3D object tracking

Yukiko Shinozuka, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper proposes a new system for 3D object sharing with multiple clients using networks. Our system aims to support group communication across devices over the same 3D object and puts the annotations with augmented reality automatically. In order to keep putting the annotations during the interaction, we apply the vision-based 3D object tracking algorithm which estimates 3D position and pose of the object just by capturing the object with a single RGB camera. By employing the tracking algorithm robust to viewpoint changes and occlusion, we develop the 3D object sharing system with a desktop as a server and a laptop and a smart phone as clients. We conducted the experiments to show the tracking algorithm is tolerant of interaction and can be applied to various objects with texture.

Original languageEnglish
Title of host publicationACM International Conference Proceeding Series
PublisherAssociation for Computing Machinery
Volume2014-April
ISBN (Print)9781450326261
DOIs
Publication statusPublished - 2014 Apr 9
Event2014 Virtual Reality International Conference, VRIC 2014 - Laval, France
Duration: 2014 Apr 92014 Apr 11

Other

Other2014 Virtual Reality International Conference, VRIC 2014
CountryFrance
CityLaval
Period14/4/914/4/11

Keywords

  • 3D object tracking
  • Augmented reality
  • Networks

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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  • Cite this

    Shinozuka, Y., & Saito, H. (2014). Sharing 3D object with multiple clients via networks using vision-based 3D object tracking. In ACM International Conference Proceeding Series (Vol. 2014-April). [a34] Association for Computing Machinery. https://doi.org/10.1145/2617841.2620723