Smart furniture: A platform for creating context-aware ubiquitous applications everywhere

Hideyuki Tokuda

Research output: Contribution to journalArticle

6 Citations (Scopus)

Abstract

In ubiquitous computing environment, many embedded computers, sensors, devices, and networks are connected for creating context-aware ubiquitous applications. We often build a smart house or a room to demonstrate such context-aware ubiquitous applications. However, the cost and time for building such a house is a barrier to the deployment of various embedded ubiquitous applications. We have developed Smart Furniture which instantaneously converts the legacy non-smart space into a smart space where location-based context-aware services, service roaming, personalized services and the connectivity to the Internet are provided. Since the Smart Furniture is equipped with embedded networked computers, sensors and various I/O devices, it can provide various services in open public and/or private space. In this talk, we will discuss the issues and future challenges in creating context-aware ubiquitous applications with Smart Furniture. We first introduce four types of Smart Furniture; a pole type, a lamp type, a mirror type, and a message board type. Then, the Smart Furniture middleware and the various types of context-aware ubiquitous applications such as a Personalized Message Board System, a Secure Library System, an Environmental Monitor System, and a Mobile TV-phone System are described. Finally, we summarize the issues and challenges in providing context-awareness, adaptability, time-space coordination, and privacy negotiation in embedded ubiquitous applications.

Original languageEnglish
Pages (from-to)1112
Number of pages1
JournalLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3207
Publication statusPublished - 2004

Fingerprint

Interior Design and Furnishings
Context-aware
Personal Space
Mobile TV
Equipment and Supplies
Cell Phones
Smart Spaces
Negotiating
Intelligent buildings
Sensor
Context-awareness
Internet
Sensors
Ubiquitous Computing
Libraries
Ubiquitous computing
Adaptability
Middleware
Electric lamps
Privacy

ASJC Scopus subject areas

  • Computer Science(all)
  • Biochemistry, Genetics and Molecular Biology(all)
  • Theoretical Computer Science

Cite this

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abstract = "In ubiquitous computing environment, many embedded computers, sensors, devices, and networks are connected for creating context-aware ubiquitous applications. We often build a smart house or a room to demonstrate such context-aware ubiquitous applications. However, the cost and time for building such a house is a barrier to the deployment of various embedded ubiquitous applications. We have developed Smart Furniture which instantaneously converts the legacy non-smart space into a smart space where location-based context-aware services, service roaming, personalized services and the connectivity to the Internet are provided. Since the Smart Furniture is equipped with embedded networked computers, sensors and various I/O devices, it can provide various services in open public and/or private space. In this talk, we will discuss the issues and future challenges in creating context-aware ubiquitous applications with Smart Furniture. We first introduce four types of Smart Furniture; a pole type, a lamp type, a mirror type, and a message board type. Then, the Smart Furniture middleware and the various types of context-aware ubiquitous applications such as a Personalized Message Board System, a Secure Library System, an Environmental Monitor System, and a Mobile TV-phone System are described. Finally, we summarize the issues and challenges in providing context-awareness, adaptability, time-space coordination, and privacy negotiation in embedded ubiquitous applications.",
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