TY - JOUR
T1 - Social agents as catalysts
T2 - Social dynamics in the classroom with book introduction robot
AU - Osawa, Hirotaka
AU - Horino, Kohei
AU - Sato, Takuya
N1 - Funding Information:
This work was supported by JSPS KAKENHI Grant Number JP20H01585, JP18KT0029, and JP26118006.
Publisher Copyright:
Copyright © 2022 Osawa, Horino and Sato.
PY - 2022/11/23
Y1 - 2022/11/23
N2 - One of the possible benefits of robot-mediated education is the effect of the robot becoming a catalyst between people and facilitating learning. In this study, the authors focused on an asynchronous active learning method mediated by robots. Active learning is believed to help students continue learning and develop the ability to think independently. Therefore, the authors improved the UGA (User Generated Agent) system that we have created for long-term active learning in COVID-19 to create an environment where children introduce books to each other via robots. The authors installed the robot in an elementary school and conducted an experiment lasting more than a year. As a result, it was confirmed that the robot could continue to be used without getting bored even over a long period of time. They also analyzed how the children created the contents by analyzing the contents that had a particularly high number of views. In particular, the authors observed changes in children’s behavior, such as spontaneous advertising activities, guidance from upperclassmen to lowerclassmen, collaboration with multiple people, and increased interest in technology, even under conditions where the new coronavirus was spreading and children’s social interaction was inhibited.
AB - One of the possible benefits of robot-mediated education is the effect of the robot becoming a catalyst between people and facilitating learning. In this study, the authors focused on an asynchronous active learning method mediated by robots. Active learning is believed to help students continue learning and develop the ability to think independently. Therefore, the authors improved the UGA (User Generated Agent) system that we have created for long-term active learning in COVID-19 to create an environment where children introduce books to each other via robots. The authors installed the robot in an elementary school and conducted an experiment lasting more than a year. As a result, it was confirmed that the robot could continue to be used without getting bored even over a long period of time. They also analyzed how the children created the contents by analyzing the contents that had a particularly high number of views. In particular, the authors observed changes in children’s behavior, such as spontaneous advertising activities, guidance from upperclassmen to lowerclassmen, collaboration with multiple people, and increased interest in technology, even under conditions where the new coronavirus was spreading and children’s social interaction was inhibited.
KW - active learning
KW - human-agent interaction
KW - human-interface design
KW - human-robot interaction
KW - robotics
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U2 - 10.3389/frobt.2022.934325
DO - 10.3389/frobt.2022.934325
M3 - Article
AN - SCOPUS:85143428357
SN - 2296-9144
VL - 9
JO - Frontiers Robotics AI
JF - Frontiers Robotics AI
M1 - 934325
ER -