TY - GEN
T1 - Software defined media
T2 - 2017 IEEE International Conference on Communications, ICC 2017
AU - Tsukada, Manabu
AU - Ogawa, Keiko
AU - Ikeda, Masahiro
AU - Sone, Takuro
AU - Niwa, Kenta
AU - Saito, Shoichiro
AU - Kasuya, Takashi
AU - Sunahara, Hideki
AU - Esaki, Hiroshi
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/28
Y1 - 2017/7/28
N2 - Internet-native audio-visual services are witnessing rapid development. Among these services, object-based audiovisual services are gaining importance. In 2014, we established the Software Defined Media (sDM) consortium to target new research areas and markets involving object-based digital media and Internet-by-design audio-visual environments. In this paper, we introduce the SDM architecture that virtualizes networked audio-visual services along with the development of smart buildings and smart cities using Internet of Things (IoT) devices and smart building facilities. Moreover, we design the SDM architecture as a layered architecture to promote the development of innovative applications on the basis of rapid advancements in software-defined networking (SDN). Then, we implement a prototype system based on the architecture, present the system at an exhibition, and provide it as an SDM API to application developers at hackathons. Various types of applications are developed using the API at these events. An evaluation of SDM API access shows that the prototype SDM platform effectively provides 3D audio reproducibility and interactiveness for SDM applications.
AB - Internet-native audio-visual services are witnessing rapid development. Among these services, object-based audiovisual services are gaining importance. In 2014, we established the Software Defined Media (sDM) consortium to target new research areas and markets involving object-based digital media and Internet-by-design audio-visual environments. In this paper, we introduce the SDM architecture that virtualizes networked audio-visual services along with the development of smart buildings and smart cities using Internet of Things (IoT) devices and smart building facilities. Moreover, we design the SDM architecture as a layered architecture to promote the development of innovative applications on the basis of rapid advancements in software-defined networking (SDN). Then, we implement a prototype system based on the architecture, present the system at an exhibition, and provide it as an SDM API to application developers at hackathons. Various types of applications are developed using the API at these events. An evaluation of SDM API access shows that the prototype SDM platform effectively provides 3D audio reproducibility and interactiveness for SDM applications.
UR - http://www.scopus.com/inward/record.url?scp=85028315927&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85028315927&partnerID=8YFLogxK
U2 - 10.1109/ICC.2017.7996610
DO - 10.1109/ICC.2017.7996610
M3 - Conference contribution
AN - SCOPUS:85028315927
T3 - IEEE International Conference on Communications
BT - 2017 IEEE International Conference on Communications, ICC 2017
A2 - Debbah, Merouane
A2 - Gesbert, David
A2 - Mellouk, Abdelhamid
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 21 May 2017 through 25 May 2017
ER -