Texture overlay onto deformable surface using HMD

Mototsugu Emori, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

We propose a system that overlays textures onto the deformable surface of an object in real time using HMD. We assume that the surface projected onto an HMD image consists of curved surfaces which can be approximated by 2D geometric curved surface, so that we can deform textures using the matrix of 2D geometric transformation and the deformed textures are overlaid onto the HMD image. The system computes the transformation matrix in each frame, the textures are overlaid in real time even if an observer with HMD moves or deforms the surface. In the system, we select a book as the object with deformable shape and documents as the textures. Therefore, the observer can read digitized documents as if he reads real books.

Original languageEnglish
Title of host publicationProceedings - Virtual Reality Annual International Symposium
EditorsY. Ikei, M. Gobel, J. Chen
Pages221-222
Number of pages2
DOIs
Publication statusPublished - 2004
EventProceedings - IEEE Virtual Reality 2004 - Chicago, IL, United States
Duration: 2004 Mar 272004 Mar 31

Other

OtherProceedings - IEEE Virtual Reality 2004
CountryUnited States
CityChicago, IL
Period04/3/2704/3/31

Fingerprint

Helmet mounted displays
Textures

ASJC Scopus subject areas

  • Software

Cite this

Emori, M., & Saito, H. (2004). Texture overlay onto deformable surface using HMD. In Y. Ikei, M. Gobel, & J. Chen (Eds.), Proceedings - Virtual Reality Annual International Symposium (pp. 221-222) https://doi.org/10.1109/VR.2004.1310079

Texture overlay onto deformable surface using HMD. / Emori, Mototsugu; Saito, Hideo.

Proceedings - Virtual Reality Annual International Symposium. ed. / Y. Ikei; M. Gobel; J. Chen. 2004. p. 221-222.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Emori, M & Saito, H 2004, Texture overlay onto deformable surface using HMD. in Y Ikei, M Gobel & J Chen (eds), Proceedings - Virtual Reality Annual International Symposium. pp. 221-222, Proceedings - IEEE Virtual Reality 2004, Chicago, IL, United States, 04/3/27. https://doi.org/10.1109/VR.2004.1310079
Emori M, Saito H. Texture overlay onto deformable surface using HMD. In Ikei Y, Gobel M, Chen J, editors, Proceedings - Virtual Reality Annual International Symposium. 2004. p. 221-222 https://doi.org/10.1109/VR.2004.1310079
Emori, Mototsugu ; Saito, Hideo. / Texture overlay onto deformable surface using HMD. Proceedings - Virtual Reality Annual International Symposium. editor / Y. Ikei ; M. Gobel ; J. Chen. 2004. pp. 221-222
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