TY - GEN
T1 - Texture overlay onto non-rigid surface using commodity depth camera
AU - Hayashi, Tomoki
AU - De Sorbier, Francois
AU - Saito, Hideo
PY - 2012/6/15
Y1 - 2012/6/15
N2 - We present a method for overlaying a texture onto a non-rigid surface using a commodity depth camera. The depth cameras are able to capture 3-D data of a surface in real-time, and have several advantages compared with methods using only standard color cameras. However, it is not easy to register a 3-D deformable mesh to a point cloud of the non-rigid surface while keeping its geometrical topology. In order to solve this problem, our method starts by learning many representative meshes to generate surface deformation models. Then, while capturing 3-D data, we register a feasible 3-D mesh to the target surface and overlay a template texture onto the registered mesh. Even if the depth data are noisy or sparse, the learning-based method provides us with a smooth surface mesh. In addition, our method can be applied to real-time applications. In our experiments, we show some augmented reality results of texture overlay onto a non-textured T-shirt.
AB - We present a method for overlaying a texture onto a non-rigid surface using a commodity depth camera. The depth cameras are able to capture 3-D data of a surface in real-time, and have several advantages compared with methods using only standard color cameras. However, it is not easy to register a 3-D deformable mesh to a point cloud of the non-rigid surface while keeping its geometrical topology. In order to solve this problem, our method starts by learning many representative meshes to generate surface deformation models. Then, while capturing 3-D data, we register a feasible 3-D mesh to the target surface and overlay a template texture onto the registered mesh. Even if the depth data are noisy or sparse, the learning-based method provides us with a smooth surface mesh. In addition, our method can be applied to real-time applications. In our experiments, we show some augmented reality results of texture overlay onto a non-textured T-shirt.
KW - Augmented reality
KW - Deformable 3-D registration
KW - Depth camera
KW - Principal component analysis
UR - http://www.scopus.com/inward/record.url?scp=84862154874&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84862154874&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:84862154874
SN - 9789898565044
T3 - VISAPP 2012 - Proceedings of the International Conference on Computer Vision Theory and Applications
SP - 66
EP - 71
BT - VISAPP 2012 - Proceedings of the International Conference on Computer Vision Theory and Applications
T2 - International Conference on Computer Vision Theory and Applications, VISAPP 2012
Y2 - 24 February 2012 through 26 February 2012
ER -