Abstract
In the realm of computer support for design, developers have focused primarily on power and expressiveness that are important in framing a design solution. They assume that design is a series of calculated steps that lead to a clearly specified goal. The problem with this focus is that the resulting tools hinder the very process that is critical in early phases of a design task; the reflection-in-action process. In the early phases, what is required as the most important ingredient for a design tool is the ability to interact in ways that require as little commitment as possible. This aspect is most evident in domains where two dimensions play a role, such as sketching in architecture. Surprisingly, it is equally true in linear domains such as writing. In this paper, we present our approach of using two-dimensional positioning of objects as a means for reflection in the early phases of a design task. Taking writing as an example, the ART (Amplifying Representational Talkback) system uses two dimensional positioning to support the early stages of the writing task. An eye-tracking user study illustrates important issues in the domain of computer support for design.
Original language | English |
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Pages | 145-154 |
Number of pages | 10 |
DOIs | |
Publication status | Published - 2000 |
Externally published | Yes |
Event | Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques (DIS 2000) - New York, NY, USA Duration: 2000 Aug 17 → 2000 Aug 19 |
Other
Other | Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques (DIS 2000) |
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City | New York, NY, USA |
Period | 00/8/17 → 00/8/19 |
ASJC Scopus subject areas
- Control and Systems Engineering