Recently, the telepresence which allows us to experience a remote site through a virtualized real world has been investigated. We have already proposed telepresence systems using omni-directional images which enable the user to look around a virtualized dynamic real scene. The system gives the feeling of high presence to the user. However, conventional systems are not networked but are implemented as stand-alone systems that use immersive displays. In this paper we propose a networked telepresence system which enables the user to see a virtualized real world easily in network environments. This paper describes the system implementation using real-time and stored omni-directional video streams as well as its experiments.
|Number of pages||8|
|Journal||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|Publication status||Published - 2004|
ASJC Scopus subject areas
- Theoretical Computer Science
- Computer Science(all)