TY - JOUR
T1 - A pattern language for designing innovative projects
T2 - Project design patterns
AU - Iba, Takashi
AU - Mori, Haruka
AU - Yoshikawa, Ayaka
N1 - Publisher Copyright:
© 2019 Inderscience Enterprises Ltd.
PY - 2019
Y1 - 2019
N2 - In this paper, we present a pattern language for sharing practical knowledge to design innovative projects, which we call project design patterns. This pattern language consists of 32 patterns about designing projects, which are organised into five categories: core, learn, create, live, and pleasure. This collection of practical knowledge behind designing projects was created through a mining process of interviewing professional project designers, organising the mined elements using the KJ method (a method for clustering ideas named based on the initials of its originator), and writing the information in the pattern format: pattern name, illustration, context, problem, solution, and consequence. This paper presents three patterns in full as well as summaries of all 32 patterns. Survey results and responses of workshop participants and users, presented in the later sections of the paper, provide exploratory data which testify to the potential power of the proposed language for thinking, reflection, and dialogue on designing innovative projects.
AB - In this paper, we present a pattern language for sharing practical knowledge to design innovative projects, which we call project design patterns. This pattern language consists of 32 patterns about designing projects, which are organised into five categories: core, learn, create, live, and pleasure. This collection of practical knowledge behind designing projects was created through a mining process of interviewing professional project designers, organising the mined elements using the KJ method (a method for clustering ideas named based on the initials of its originator), and writing the information in the pattern format: pattern name, illustration, context, problem, solution, and consequence. This paper presents three patterns in full as well as summaries of all 32 patterns. Survey results and responses of workshop participants and users, presented in the later sections of the paper, provide exploratory data which testify to the potential power of the proposed language for thinking, reflection, and dialogue on designing innovative projects.
KW - Innovation
KW - Pattern language
KW - Practical knowledge
KW - Project
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U2 - 10.1504/IJESB.2019.098989
DO - 10.1504/IJESB.2019.098989
M3 - Article
AN - SCOPUS:85064669047
VL - 36
SP - 491
EP - 518
JO - International Journal of Entrepreneurship and Small Business
JF - International Journal of Entrepreneurship and Small Business
SN - 1476-1297
IS - 4
ER -