抄録
A new translucent display algorithm is proposed for grey‐scale images represented by G‐octrees. The algorithm generates a special triangle quadtree as the display image for the isometric projection of a G‐octree, while traversing the G‐octree from front to back, with respect to the viewpoint. A method of using the translucent effect to analyse the interiors of three‐dimensional objects is also described, together with its implementation results.
本文言語 | English |
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ページ(範囲) | 22-25 |
ページ数 | 4 |
ジャーナル | The Journal of Visualization and Computer Animation |
巻 | 1 |
号 | 1 |
DOI | |
出版ステータス | Published - 1990 |
外部発表 | はい |
ASJC Scopus subject areas
- ソフトウェア
- コンピュータ グラフィックスおよびコンピュータ支援設計