AR baseball presentation system with integrating multiple planar markers

Yuko Uematsu, Hideo Saito

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

This paper presents "On-line AR Baseball Presentation System", which is a vision-based AR application for entertainment. In this system, a user can watch a virtual baseball game scene on a real baseball field model placed on a tabletop through a web-camera attached to a hand-held LCD monitor. The virtual baseball scene is synthesized from an input history data of an actual baseball game. Visualizing the input history data can help the user to understand the contents of the game. For aligning the coordinate of the virtual baseball game scene with the coordinate of the real field model, we use multiple planar markers manually distributed into the real field model. In contrast with most of AR approaches using multiple markers, we do not need any manual measurement of the geometrical relationship of the markers, so that the user can easily started and enjoy this system.

本文言語English
ホスト出版物のタイトルAdvances in Artificial Reality and Tele-Existence - 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Proceedings
ページ163-174
ページ数12
DOI
出版ステータスPublished - 2006 12 1
イベント16th International Conference on Artificial Reality and Telexistence, ICAT 2006 - Hangzhou, China
継続期間: 2006 11 292006 12 1

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
4282 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other16th International Conference on Artificial Reality and Telexistence, ICAT 2006
国/地域China
CityHangzhou
Period06/11/2906/12/1

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

フィンガープリント

「AR baseball presentation system with integrating multiple planar markers」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル