Changing body ownership using visual metamorphosis

Tomoya Sasaki, Mhd Yamen Saraiji, Kouta Minamizawa, Michiteru Kitazaki, Masahiko Inami

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

This paper presents a study of using supernumerary arms experience in virtual reality applications. In this study, a system was developed that alternates user's body scheme and motion mapping in real-time when the user interacts with virtual contents. User arms and hands are tracked and mapped into several virtual arms instances that were generated from user's first point of view (FPV), and are deviated from his physical arms position at different angles. Participants reported a strong sense of body ownership toward the extra arms after interacting and holding virtual contents using them. Our finding is body ownership perception can be altered based on the condition used. Also, one interesting finding in this preliminary experiment is that the participants reported strong ownership toward the arm that actually is not holding the virtual object. This study contributes in the fields of augmented bodies, multi-limbs applications, as well as prosthetic limbs.

本文言語English
ホスト出版物のタイトルProceedings of the 2016 Virtual Reality International Conference, VRIC 2016
出版社Association for Computing Machinery
ISBN(電子版)9781450341806
DOI
出版ステータスPublished - 2016 3 23
イベント2016 Virtual Reality International Conference, VRIC 2016 - Laval, France
継続期間: 2016 3 232016 3 25

出版物シリーズ

名前ACM International Conference Proceeding Series

Other

Other2016 Virtual Reality International Conference, VRIC 2016
国/地域France
CityLaval
Period16/3/2316/3/25

ASJC Scopus subject areas

  • ソフトウェア
  • 人間とコンピュータの相互作用
  • コンピュータ ビジョンおよびパターン認識
  • コンピュータ ネットワークおよび通信

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