Controlling mozart's dice music using acceleration sensors

Ciril Bohak, Masahiro Niitsuma, Matija Marolt

研究成果: Conference contribution

抄録

This paper presents how the modem game controller Wi-imote can be used to control Mozart's dice music. The proposed method allows users to explore and expand their experience with endless music within space where note measures are arranged in a 2-layer structure that can be treated as a playlist. Experimental results show that the proposed organization of measures gives higher melodic similarity between consequent parts according to melodic distance measures such as distribution of pitch classes, distribution of intervals and distribution of note durations. The result is a system that allows user to create different music than in Mozart's original Dice game and allows exploration of endless music. We also compare the use of different metrics for organizing individual layers in order to achieve melodically more meaningful music.

本文言語English
ホスト出版物のタイトルICMC 2012
ホスト出版物のサブタイトルNon-Cochlear Sound - Proceedings of the International Computer Music Conference 2012
出版社International Computer Music Association
ページ293-296
ページ数4
ISBN(印刷版)9780984527410
出版ステータスPublished - 2012
外部発表はい
イベント38th International Computer Music Conference, ICMC 2012 - Ljubljana, Slovenia
継続期間: 2012 9 92012 9 14

出版物シリーズ

名前ICMC 2012: Non-Cochlear Sound - Proceedings of the International Computer Music Conference 2012

Conference

Conference38th International Computer Music Conference, ICMC 2012
国/地域Slovenia
CityLjubljana
Period12/9/912/9/14

ASJC Scopus subject areas

  • 人文科学(その他)
  • コンピュータ サイエンスの応用
  • メディア記述

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