Cuddly: Enchant your soft objects with a mobile phone

Suzanne Low, Yuta Sugiura, Kevin Fan, Masahiko Inami

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

We are surrounded by soft objects such as plush toys, cushions etc. in our daily lives: people often hug soft objects when they are feeling emotional such as while watching movies, or they tend to punch or throw objects when they are feeling frustrated. From the psychological point of view, soft objects can highly influence people's lives and behavior [Ackermann et al. 1999]. Research shows that it can help reduce stress as well as increase effectiveness. Because of that, soft objects are often used in different fields such as medical therapy, communication, gaming purposes etc. Our research group has also created FuwaFuwa [Sugiura et al. 2011], a sensing module which uses soft object as an interface in the past. 2013 Copyright held by the Owner/Author.

本文言語English
ホスト出版物のタイトルSIGGRAPH Asia 2013 Emerging Technologies, SA 2013
DOI
出版ステータスPublished - 2013 12 30
イベントSIGGRAPH Asia 2013 Emerging Technologies, SA 2013 - Hong Kong, Hong Kong
継続期間: 2013 11 192013 11 22

出版物シリーズ

名前SIGGRAPH Asia 2013 Emerging Technologies, SA 2013

Other

OtherSIGGRAPH Asia 2013 Emerging Technologies, SA 2013
CountryHong Kong
CityHong Kong
Period13/11/1913/11/22

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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