Development of a virtual environment for motion analysis of tennis service returns

Kei Saito, Katsutoshi Masai, Yuta Sugiura, Toshitaka Kimura, Maki Sugimoto

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

In sports performance analysis, it is important to understand differences between experts and novices in order to train novices in an efficient manner. To understand these differences within the game of tennis, we developed a virtual environment to analyze the responses of experts and novices to services. By capturing actual service motions of an expert, it is possible to reproduce virtualized services in the environment. We did experiments on types and courses of services. As a result, we found differences between experts and novices in preparation, leg movement, take-back returns, and degree of spine twist.

本文言語English
ホスト出版物のタイトルMMSports 2018 - Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports, Co-located with MM 2018
出版社Association for Computing Machinery, Inc
ページ59-66
ページ数8
ISBN(電子版)9781450359818
DOI
出版ステータスPublished - 2018 10 19
イベント1st ACM International Workshop on Multimedia Content Analysis in Sports, ACM 2018, co-located with ACM Multimedia 2018 - Seoul, Korea, Republic of
継続期間: 2018 10 26 → …

出版物シリーズ

名前MMSports 2018 - Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports, Co-located with MM 2018

Conference

Conference1st ACM International Workshop on Multimedia Content Analysis in Sports, ACM 2018, co-located with ACM Multimedia 2018
CountryKorea, Republic of
CitySeoul
Period18/10/26 → …

ASJC Scopus subject areas

  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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