Development of wheelchair dance game using wheel rotation speed as input

Minato Takeda, Shigenori Mochizuki, Kouta Minamizawa

研究成果: Conference contribution

抄録

A wheelchair is often caught as a tool for substitution to walk and to move; however in recent years, another type of wheelchair superior in design to fascinate onlookers appears. Following and pushing forward this tendency, we aim to create a wheelchair that provides an amusing riding experience - not only for moving – for changing perspectives for disability. To realize this concept, we developed a dance game system using the wheel rotation as input, referencing a game design of music video game. Players can behave as if they are dancing just by moving according to the music (Figure 1). For concept proof, in exhibition “Super Welfare Expo 2016” in Shibuya, Japan, we held the experience meeting of this dance game for both actual wheelchair users and healthy persons and get the feedback.

本文言語English
ホスト出版物のタイトルProceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017
出版社Association for Computing Machinery
ISBN(電子版)9781450348584
DOI
出版ステータスPublished - 2017 3 22
イベント2017 Virtual Reality International Conference - Laval Virtual, VRIC 2017 - Laval, France
継続期間: 2017 3 222017 3 24

出版物シリーズ

名前ACM International Conference Proceeding Series

Other

Other2017 Virtual Reality International Conference - Laval Virtual, VRIC 2017
CountryFrance
CityLaval
Period17/3/2217/3/24

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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