Differences Between Facilitator-Guided and Self-guided Debriefing on the Attitudes of University Students

Toshiko Kikkawa, Willy Christian Kriz, Junkichi Sugiura

研究成果: Conference contribution

抄録

In this study, we investigated the effects of debriefing on 196 Japanese University students as part of an international collaboration between Austria and Japan. Based on the results of our previous studies [19–21], we showed that debriefing can bolster learning from the perspective of attitude changes and performance in games. However, there were weaknesses to previous studies in the sense that there were no facilitators to conduct the debriefings. In the experiments, all types of debriefing were carried out by students, i.e. self-guided. However, debriefing is usually conducted by a facilitator and carried out in a group. To address this weakness, we introduced facilitator-guided debriefing for the experimental conditions. Therefore, there were two experimental conditions: facilitator-guided debriefing and self-guided debriefing. After debriefing, groups of four participants played the Highway Planning game, which deals with co-operation and conflict. According to the results, the participants under facilitator-guided debriefing conditions showed more cooperative attitudes than did those under self-guided debriefing conditions, while participants in the self-guided debriefing group showed more competitive attitudes.

本文言語English
ホスト出版物のタイトルSimulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Revised Selected Papers
編集者Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska
出版社Springer Science and Business Media Deutschland GmbH
ページ14-22
ページ数9
ISBN(印刷版)9783030721312
DOI
出版ステータスPublished - 2021
イベント50th International Simulation and Gaming Association Conference, ISAGA 2019 - Warsaw, Poland
継続期間: 2019 8 262019 8 30

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
11988 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference50th International Simulation and Gaming Association Conference, ISAGA 2019
国/地域Poland
CityWarsaw
Period19/8/2619/8/30

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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