Digital 3D ukiyoe using the effect of motion parallax

Tetsuro Ogi, Yoshisuke Tateyama, Hao Lu, Erika Ikeda

研究成果: Conference contribution

抄録

In this research, digital 3D ukiyoe was created by using current digital technology for the purpose of evoking many people's interest in ukiyoe that is one of the Japanese traditional culture. In ukiyoe, since the methods of Japanese traditional parallel perspective and Western geometric perspective are used, the layer model and the 3D partial model were used to represent the three-dimensional scene. In addition, three-dimensional display systems that use the effect of motion parallax of the user by measuring the user's head position were developed. Several contents were created and they were exhibited in the exhibitions. From the result of the questionnaire asked in the exhibitions, effectiveness of the proposed system was evaluated.

本文言語English
ホスト出版物のタイトルProceedings of the 2012 15th International Conference on Network-Based Information Systems, NBIS 2012
ページ534-539
ページ数6
DOI
出版ステータスPublished - 2012 12 14
イベント2012 15th International Conference on Network-Based Information Systems, NBIS 2012 - Melbourne, VIC, Australia
継続期間: 2012 9 262012 9 28

出版物シリーズ

名前Proceedings of the 2012 15th International Conference on Network-Based Information Systems, NBIS 2012

Other

Other2012 15th International Conference on Network-Based Information Systems, NBIS 2012
国/地域Australia
CityMelbourne, VIC
Period12/9/2612/9/28

ASJC Scopus subject areas

  • コンピュータ ネットワークおよび通信
  • 情報システム

フィンガープリント

「Digital 3D ukiyoe using the effect of motion parallax」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル