Extra-normal interactions in mediated virtual environments: An investigation of an audio-visual crossed-sense modality

Benjamin I. Outram, Masashi Nakatani, Kouta Minamizawa

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

Here, we propose that the use of unusual crossed-sense-modality couplings can be exploited to engineer non-realistic but potentially beneficial VEs providing high degrees of interaction and presence, and provide new avenues for enhancing the experience and utility of single- and multi-user VE technologies. We report user's reactions to mediated environments in which the sound of their voice is represented via a frequency-to-color-mapped visualization. Users reported a sense of interaction and enjoyment, but results from a preliminary user study have yet to show a clear link with presence. We discuss the next stages of the research which will investigate how mixed-sense modalities contribute to co-presence and collaboration in multi-user environments.

本文言語English
ホスト出版物のタイトル2016 IEEE Virtual Reality Conference, VR 2016 - Proceedings
編集者Victoria Interrante, Tobias Hollerer, Evan Suma, Anatole Lecuyer
出版社IEEE Computer Society
ページ255-256
ページ数2
ISBN(電子版)9781509008360
DOI
出版ステータスPublished - 2016 7 5
イベント18th IEEE Virtual Reality Conference, VR 2016 - Greenville, United States
継続期間: 2016 3 192016 3 23

出版物シリーズ

名前Proceedings - IEEE Virtual Reality
2016-July

Other

Other18th IEEE Virtual Reality Conference, VR 2016
国/地域United States
CityGreenville
Period16/3/1916/3/23

ASJC Scopus subject areas

  • 工学(全般)

フィンガープリント

「Extra-normal interactions in mediated virtual environments: An investigation of an audio-visual crossed-sense modality」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル