Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment

Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Virtual embodiment has become popular for enhancing virtual interaction in terms of sharing object information. A user can control a character or object in a virtual environment to provide immersive interactive experience. However, one of the limitations for the virtual interactions was the incapability to receive feedback apart from visual hints. In this demonstration, we present using servo motor and Galvanic Vestibular Stimulation to provide feedback from a virtual interaction. Our technique transforms information of the virtual objects (e.g.: weight) into haptic and proprioceptive feedback that stimulates different sensations to a user. We present the user experience to the attendees of SIGGRAPH 2020 through a live demonstration in a virtual environment controlled using a virtual robotic arm.

本文言語English
ホスト出版物のタイトルACM SIGGRAPH 2020 Emerging Technologies, SIGGRAPH 2020
出版社Association for Computing Machinery
ISBN(電子版)9781450379670
DOI
出版ステータスPublished - 2020 8月 17
イベントACM SIGGRAPH 2020 Emerging Technologies - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2020 - Virtual, Online, United States
継続期間: 2020 8月 17 → …

出版物シリーズ

名前ACM SIGGRAPH 2020 Emerging Technologies, SIGGRAPH 2020

Conference

ConferenceACM SIGGRAPH 2020 Emerging Technologies - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2020
国/地域United States
CityVirtual, Online
Period20/8/17 → …

ASJC Scopus subject areas

  • ソフトウェア
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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