Flexible hardware design methodology for high-performance atm switching system using real-time emulation technique

Tsuneo Matsumura, Naoaki Yamanaka, Ryoichi Yamaguchi, Keiji Ishikawa

研究成果: Article査読

抄録

In the first stage of ATM switching system development, the specifications are sometimes changed in order to match revisions in ITU standards. Fatal problems due to specification changes and unexpected bugs force ASIC redesign and subsequent debugging is seriously restricted. These situations demand the introduction of new hardware design methodologies. This paper proposes a flexible hardware design methodology, based on a novel real-time emulation technique, suitable for large-scale high-speed communication switching systems. The emulation technique offers desirable system performance without Application Specific Integrated Circuit (ASIC) fabrication by using commercial Field Programmable Gate Arrays (FPGAs) along with many simply-structured high-speed interconnect switch devices for multiple FPGA connection. This technique suits line interface units (LUs) that have ASICs operating at about 20 MHz; each LU employs an LU board and emulation boards, both of which have hierarchical structures with sub-boards. The emulation boards are indispensable for realizing prototype systems rapidly and dealing with specification changes. Different types of LUs can be realized by mounting different sub-boards to the common LU board. Each emulation board is attached to the LU board by the same connector used for LU sub-board mounting. Therefore, the proposed structure has the advantage of utilizing a common LU board for system emulation as well as permitting the development of practical systems. To suppress undesirable multiple FPGA partitioning, we propose the emulation board architecture that has two types of sub-boards, each of which carries a different type of FPGA. We produced some portions of the proposed LU and tested the nearly 20 MHz real-time emulation of a complicated ASIC designed to realize ATM cell header conversion functions. The results of multiple FPGA partitioning on the emulation board suggest that the proposed design methodology will yield economic systems that can be freely modified to overcome hardware bugs and comply with future ITU standards.

本文言語English
ページ(範囲)466-471
ページ数6
ジャーナルIEICE Transactions on Communications
E81-B
2
出版ステータスPublished - 1998 1 1
外部発表はい

ASJC Scopus subject areas

  • Software
  • Computer Networks and Communications
  • Electrical and Electronic Engineering

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