Flona: Development of an interface that implements lifelike behaviors to a plant

Furi Sawaki, Kentaro Yasu, Masahiko Inami

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

In this paper, we propose the use of a plant as a new interface by superimposing its static lifelike traits such as texture and growth, with dynamic lifelike traits In order to improve the affinity and to promote smoother communication between a man and a robot, researchers have tried raising lifelike traits by modeling a domestic robot's operation, form, and texture on a living entity A plant exists as a static entity having features peculiar to living entity such as texture and growth Although plant is a living entity, it does not have the capability to move on its own unless living entity compelled by external forces Therefore, in this research, we give lifelike behaviors to the plant by attaching an actuator to it

本文言語English
ホスト出版物のタイトルAdvances in Computer Entertainment - 9th International Conference, ACE 2012, Proceedings
出版社Springer Verlag
ページ557-560
ページ数4
ISBN(印刷版)9783642342912
DOI
出版ステータスPublished - 2012
イベント9th International Conference on Advances in Computer Entertainment, ACE 2012 - Kathmandu, Nepal
継続期間: 2012 11 32012 11 5

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
7624 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other9th International Conference on Advances in Computer Entertainment, ACE 2012
国/地域Nepal
CityKathmandu
Period12/11/312/11/5

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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