FrontFace: Facilitating communication between HMD users and outsiders using front-facing-screen HMDs

Liwei Chan, Kouta Minamizawa

研究成果: Conference contribution

29 被引用数 (Scopus)

抄録

A head-mounted display (HMD) immerses users in a virtual world, but separates them from outsiders in the real world. We present FrontFace, which is a novel HMD that combines an eye-tracker with a front-facing screen, to lower the communication barrier between HMD users and outsiders. The front-facing screen reveals user attention (e.g., the users eye motions) and user presence in the virtual or real world by displaying the scene in the virtual world or a skin background respectively, enabling eye-contact interactions between the HMD user and the outsiders. FrontFace has the following benefits. Firstly, it communicates the presence of the HMD user to outsiders; secondly, it reveals the player's visual attention by introducing the HMD users originally occluded eye motions, enabling outsiders to make sense of the HMD user's reaction in the virtual world or the real world. Three interactive techniques for the outsiders to initiate communication to HMD users are proposed: they are tap-trigger, hand-gesture trigger, and voice-trigger interactions. A small focus group provided feedback.

本文言語English
ホスト出版物のタイトルProceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017
出版社Association for Computing Machinery, Inc
ISBN(電子版)9781450350754
DOI
出版ステータスPublished - 2017 9 4
イベント19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017 - Vienna, Austria
継続期間: 2017 9 42017 9 7

出版物シリーズ

名前Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017

Other

Other19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017
CountryAustria
CityVienna
Period17/9/417/9/7

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Information Systems
  • Human-Computer Interaction
  • Software

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