Haptic editor

Sho Kamuro, Yuta Takeuchi, Kouta Minamizawa, Susumu Tachi

研究成果: Conference contribution

抜粋

We propose an interactive editing system for creating haptic-enabled 3D content by drawing shapes in air and copying and pasting surface textures. To realize realistic haptic interaction, we construct the data structure of haptic content composed of kinesthetic layers and a tactile layer. The user can create touchable 3D models by drawing geometries through aerial sketching, setting values of compliance and friction of the geometries, and copying and pasting vibrotactile textures of real objects by using the proposed easy-to-use haptic interface (Figure 1).

元の言語English
ホスト出版物のタイトルACM SIGGRAPH 2012 Posters, SIGGRAPH'12
DOI
出版物ステータスPublished - 2012 9 6
イベントACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'12 - Los Angeles, CA, United States
継続期間: 2012 8 52012 8 9

出版物シリーズ

名前ACM SIGGRAPH 2012 Posters, SIGGRAPH'12

Other

OtherACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'12
United States
Los Angeles, CA
期間12/8/512/8/9

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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  • これを引用

    Kamuro, S., Takeuchi, Y., Minamizawa, K., & Tachi, S. (2012). Haptic editor. : ACM SIGGRAPH 2012 Posters, SIGGRAPH'12 (ACM SIGGRAPH 2012 Posters, SIGGRAPH'12). https://doi.org/10.1145/2342896.2343031