Illumination estimation from object shadow and incomplete object shape information captured by an RGB-D camera

Takuya Ikeda, Yuji Oyamada, Maki Sugimoto, Hideo Saito

研究成果: Article査読

抄録

Optical consistency between the real world and virtual objects is an important issue in augmented reality (AR). We propose a method to estimate illumination from an object shadow and incomplete object shape information captured by an RGB-D camera. The environmental illumination can be estimated without any prior knowledge of the object shape. The radiance of each light source is computed by solving linear equations derived from color and depth images. Since prior knowledge of the object shape is not necessary, we can flexibly use/combine any objects. Thus, we can use/combine multiple objects in the target scene to increase the accuracy and flexibility. Our experimental results show the characteristics of our proposed method.

本文言語English
ページ(範囲)J124-J133
ジャーナルKyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers
67
4
DOI
出版ステータスPublished - 2013 4 9

ASJC Scopus subject areas

  • メディア記述
  • コンピュータ サイエンスの応用
  • 電子工学および電気工学

フィンガープリント

「Illumination estimation from object shadow and incomplete object shape information captured by an RGB-D camera」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル