InsTangible: A tangible user interface combining pop-up cards with conductive ink printing

Yan Zhao, Yuta Sugiura, Mitsunori Tada, Jun Mitani

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

We propose a tangible user interface combining pop-up cards with conductive ink printing technique. To fulfill our purpose, we developed software that can automatically calculate the circuit layouts on the pop-up card. The circuit layout is made to have the shortest path by considering the thickness of the layout, the space between circuit lines, and that the layout should not crossover cut lines. The crease pattern and layouts are printed separately when the layouts are calculated. By attaching electronic elements, we can make an interactive pop-up card. In a use trial, we confirmed that even novice could create original interactive pop-up card with our software and use such card to build an application. Furthermore, we demonstrated the effectiveness of our method by making and showing example applications using the interactive pop-up card interface.

本文言語English
ホスト出版物のタイトルEntertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings
編集者Nagisa Munekata, Junichi Hoshino, Itsuki Kunita
出版社Springer Verlag
ページ72-80
ページ数9
ISBN(印刷版)9783319667140
DOI
出版ステータスPublished - 2017
イベント16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 - Tsukuba City, Japan
継続期間: 2017 9 182017 9 21

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10507 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017
CountryJapan
CityTsukuba City
Period17/9/1817/9/21

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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