Milk supply chain management game for waste reduction

Mizuho Sato, Hajime Mizuyama, Masaru Nakano

研究成果: Conference contribution

3 被引用数 (Scopus)

抄録

In the Japanese milk supply chain, a huge quantity of milk is wasted every year. This wastage is a combination of several factors, including a decreasing trend of milk consumption, opposite seasonal tendencies of milk supply and demand, purchasing behavior of consumers, and current business practices in the milk supply chain. Each milk package has a best-before date of approximately 15 days after production, after which retailers cannot sell the package. Packaged milk cannot be delivered to any supermarket after the corresponding sell-by date, which is set to be a third of the period between its production and best-before date. Furthermore, any milk packages with a specific best-before date may no longer be delivered if at least one package with a further best-before date has been shipped. The effects of such factors on wastage are mediated by various interacting decisions made by stakeholders in the milk supply chain. As a result, the mechanism of how milk wastage occurs, and devising effective countermeasures to limit the waste, cannot be easily understood. Thus, to investigate the mechanism and to test the effectiveness of potential countermeasures to limit the waste, we have developed an original simulation game that simulates the manner in which a milk supply chain operates as a result of the interacting decisions made by its stakeholders. In the resulting game, dairy farmers and consumers are modeled by computer agents and the roles of milk manufacturers and supermarkets are taken by human players.

本文言語English
ホスト出版物のタイトルIntersections in Simulation and Gaming - 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the 1st Australasian Simulation Congress, ASC 2016, Revised Selected Papers
編集者Marcin Wardaszko, Sebastiaan Meijer, Elyssebeth Leigh, Anjum Naweed
出版社Springer Verlag
ページ302-314
ページ数13
ISBN(印刷版)9783319787947
DOI
出版ステータスPublished - 2018
イベント21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016 - Melbourne, Australia
継続期間: 2016 9月 262016 9月 29

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10711 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Other

Other21st Annual Simulation Technology and Training Conference, SimTecT 2016 and 47th International Simulation and Gaming Association Conference, ISAGA 2016 Held as Part of the 1st Australasian Simulation Congress, ASC 2016
国/地域Australia
CityMelbourne
Period16/9/2616/9/29

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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