Motor memory in HCI

Rakesh Patibanda, Nathan Arthur Semertzidis, Michaela Scary, Joseph Nathan La Delfa, Josh Andres, Mehmet Aydin Baytaş, Anna Lisa Martin-Niedecken, Paul Strohmeier, Bruno Fruchard, Sang Won Leigh, Elisa D. Mekler, Suranga Nanayakkara, Josef Wiemeyer, Nadia Berthouze, Kai Kunze, Thanassis Rikakis, Aisling Kelliher, Kevin Warwick, Elise Van Den Hoven, Florian Floyd MuellerSteve Mann

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

There is mounting evidence acknowledging that embodiment is foundational to cognition. In HCI, this understanding has been incorporated in concepts like embodied interaction, bodily play, and natural user-interfaces. However, while embodied cognition suggests a strong connection between motor activity and memory, we find the design of technological systems that target this connection to be largely overlooked. Considering this, we are provided with an opportunity to extend human capabilities through augmenting motor memory. Augmentation of motor memory is now possible with the advent of new and emerging technologies including neuromodulation, electric stimulation, brain-computer interfaces, and adaptive intelligent systems. This workshop aims to explore the possibility of augmenting motor memory using these and other technologies. In doing so, we stand to benefit not only from new technologies and interactions, but also a means to further study cognition.

本文言語English
ホスト出版物のタイトルCHI EA 2020 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
出版社Association for Computing Machinery
ISBN(電子版)9781450368193
DOI
出版ステータスPublished - 2020 4 25
外部発表はい
イベント2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020 - Honolulu, United States
継続期間: 2020 4 252020 4 30

出版物シリーズ

名前Conference on Human Factors in Computing Systems - Proceedings

Conference

Conference2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020
CountryUnited States
CityHonolulu
Period20/4/2520/4/30

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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