Multi-view is useful for more accurate understanding of object in a virtual soccer field

Kasumi Tarukawa, Tomoo Inoue, Ken Ichi Okada

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

This paper presents the design, implementation, and evaluation of an interactive tabletop and vertical touch screen system that supports recognition of virtual soccer field. Arrangement player positions, imagine the sense of distance between players, such task is difficult for inexperienced people, because they need to imagine real field space in detail. To get proper spatial information and solve this problem, this research focuses on two viewpoints, an overhead view and a first-person view. The proposed system shows both viewpoints, using the tabletop display for the overhead view and the vertical display for the first-person view. From experiment that verified effectiveness for visualizing the game space, We confirmed the system allows the user to intuitively move objects in each viewpoint, and promotes the image of game situations than conventional systems.

本文言語English
ホスト出版物のタイトルProceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2013
ページ357-362
ページ数6
DOI
出版ステータスPublished - 2013 9月 19
イベント2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2013 - Whistler, BC, Canada
継続期間: 2013 6月 272013 6月 29

出版物シリーズ

名前Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2013

Other

Other2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2013
国/地域Canada
CityWhistler, BC
Period13/6/2713/6/29

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • ソフトウェア

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