抄録
We present a novel method to retrieve multiple positions of point lights in real indoor scenes based on a 3D reconstruction. This method takes advantage of illumination over planes detected using a segmentation of the reconstructed mesh of the scene. We can also provide an estimation without suffering from the presence of specular highlights but rather use this component to refine the final estimation. This allows consistent relighting throughout the entire scene for aumented reality purposes.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 202-203 |
ページ数 | 2 |
ISBN(印刷版) | 9781467376600 |
DOI | |
出版ステータス | Published - 2015 11月 11 |
イベント | 14th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 - Fukuoka, Japan 継続期間: 2015 9月 29 → 2015 10月 3 |
Other
Other | 14th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 |
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国/地域 | Japan |
City | Fukuoka |
Period | 15/9/29 → 15/10/3 |
ASJC Scopus subject areas
- コンピュータ サイエンスの応用
- モデリングとシミュレーション
- コンピュータ グラフィックスおよびコンピュータ支援設計