Real image based virtual reality contents generation

Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi

研究成果: Conference contribution

抄録

Digital contents of virtual reality (VR) system are defined as dynamic objects, static objects and background in this paper. We used 3D object modeling of mesh from range image for generating the real image based static objects. For real image based dynamic objects, video avatar is studied and used to various applications. Real image based backgrounds in VR system were obtained from panorama image of real environment. The more realistic contents can be produced efficiently and rapidly using real image based methods.

本文言語English
ホスト出版物のタイトルProceedings - ICIDT 2012, 8th International Conference on Information Science and Digital Content Technology
ページ542-545
ページ数4
出版ステータスPublished - 2012 10 8
イベント8th International Conference on Information Science and Digital Content Technology, ICIDT 2012 - Jeju, Korea, Republic of
継続期間: 2012 6 262012 6 28

出版物シリーズ

名前Proceedings - ICIDT 2012, 8th International Conference on Information Science and Digital Content Technology
3

Other

Other8th International Conference on Information Science and Digital Content Technology, ICIDT 2012
国/地域Korea, Republic of
CityJeju
Period12/6/2612/6/28

ASJC Scopus subject areas

  • 情報システム
  • ソフトウェア

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