TY - GEN
T1 - Real Time Remapping of a Third Arm in Virtual Reality
AU - Drogemuller, Adam
AU - Verhulst, Adrien
AU - Volmer, Benjamin
AU - Thomas, Bruce H.
AU - Inami, Masahiko
AU - Sugimoto, Maki
N1 - Publisher Copyright:
© 2019 The Author(s)
PY - 2019
Y1 - 2019
N2 - We present an initial study investigating the usability of a system for users to use their own limbs (here the left arm, right arm, left leg, right leg and head) to remap and control a virtual third arm. The remapping was done by: pre-selecting the limb by gazing over it, then selecting it by voice activation (here we asked the participants to say “switch”). The system was evaluated in Virtual Reality (VR), where we recorded the performance of participants (N=12, within-group design) in 2 box collection tasks. We found that participants self-reported: (i) significantly less body ownership in switching limbs than in not switching limbs; and (ii) less effort in switching limbs than not switching limbs. In addition, we found that dominant limbs do not significantly affect remap decisions in controlling the third arm.
AB - We present an initial study investigating the usability of a system for users to use their own limbs (here the left arm, right arm, left leg, right leg and head) to remap and control a virtual third arm. The remapping was done by: pre-selecting the limb by gazing over it, then selecting it by voice activation (here we asked the participants to say “switch”). The system was evaluated in Virtual Reality (VR), where we recorded the performance of participants (N=12, within-group design) in 2 box collection tasks. We found that participants self-reported: (i) significantly less body ownership in switching limbs than in not switching limbs; and (ii) less effort in switching limbs than not switching limbs. In addition, we found that dominant limbs do not significantly affect remap decisions in controlling the third arm.
UR - http://www.scopus.com/inward/record.url?scp=85111046195&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85111046195&partnerID=8YFLogxK
U2 - 10.2312/egve.20191281
DO - 10.2312/egve.20191281
M3 - Conference contribution
AN - SCOPUS:85111046195
T3 - ICAT-EGVE 2019 - 29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments
SP - 57
EP - 64
BT - ICAT-EGVE 2019 - 29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments
A2 - Kakehi, Yasuaki
A2 - Hiyama, Atsushi
A2 - Fellner, Dieter W.
A2 - Hansmann, Werner
A2 - Purgathofer, Werner
A2 - Sillion, Francois
PB - The Eurographics Association
T2 - 29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019
Y2 - 11 September 2019 through 13 September 2019
ER -