Real Time Remapping of a Third Arm in Virtual Reality

Adam Drogemuller, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas, Masahiko Inami, Maki Sugimoto

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

We present an initial study investigating the usability of a system for users to use their own limbs (here the left arm, right arm, left leg, right leg and head) to remap and control a virtual third arm. The remapping was done by: pre-selecting the limb by gazing over it, then selecting it by voice activation (here we asked the participants to say “switch”). The system was evaluated in Virtual Reality (VR), where we recorded the performance of participants (N=12, within-group design) in 2 box collection tasks. We found that participants self-reported: (i) significantly less body ownership in switching limbs than in not switching limbs; and (ii) less effort in switching limbs than not switching limbs. In addition, we found that dominant limbs do not significantly affect remap decisions in controlling the third arm.

本文言語English
ホスト出版物のタイトルICAT-EGVE 2019 - 29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments
編集者Yasuaki Kakehi, Atsushi Hiyama, Dieter W. Fellner, Werner Hansmann, Werner Purgathofer, Francois Sillion
出版社The Eurographics Association
ページ57-64
ページ数8
ISBN(電子版)9783038680833
DOI
出版ステータスPublished - 2019
イベント29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019 - Tokyo, Japan
継続期間: 2019 9月 112019 9月 13

出版物シリーズ

名前ICAT-EGVE 2019 - 29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments

Conference

Conference29th International Conference on Artificial Reality and Telexistence and 24th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019
国/地域Japan
CityTokyo
Period19/9/1119/9/13

ASJC Scopus subject areas

  • 人工知能
  • 人間とコンピュータの相互作用

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