Real-world haptics for motion realization

Takahiro Nozaki, Takahiro Mizoguchi, Kouhei Ohnishi

研究成果: Article査読

9 被引用数 (Scopus)

抄録

This paper introduces the research field of real-world haptics that acts on real-world objects. This paper also reviews recent technical advances in real-world haptics, such as functionality and oblique coordinate control. As a catalyst for real-world haptics, a principle of this research area is explained through two simple examples: acceleration-based bilateral control and grasping/manipulating control. These two examples and the cited papers offer the view that a wide variety of system roles can be realized by combining pure position control and pure force control with an appropriate coordinate transformation. Real-world haptics has the capability of contributing toward supporting human activities.

本文言語English
ページ(範囲)1-6
ページ数6
ジャーナルIEEJ Journal of Industry Applications
2
1
DOI
出版ステータスPublished - 2013

ASJC Scopus subject areas

  • 自動車工学
  • エネルギー工学および電力技術
  • 機械工学
  • 産業および生産工学
  • 電子工学および電気工学

フィンガープリント

「Real-world haptics for motion realization」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル