SeeGroove2: An Orbit Metaphor for Interactive Groove Visualization

Nobuhiko Jin, Naoki Haga, Issei Fujishiro

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

Groove, the sense of rhythmic feel or musical swing, is one of the most essential factors of a good musical performance. Groove visualization can help players/listeners acquire groove sensation and share impressive expressions of music, regardless of personal hearing ability or musical sense. In this paper, we present SeeGroove2 as an extension of our previous system SeeGroove, by featuring a new groove visualization scheme relying on an orbit metaphor. Rhythm patterns are visually interpreted as various orbital shapes by plotting each played note as an orbiting circle and smoothly interpolating them. Thanks to the adoption of a module-oriented and multi-threaded architecture, the system can change the orbit shapes interactively as the music performance progresses, and thereby the user can feel groove transitions in the music on the fly.

本文言語English
ホスト出版物のタイトルProceedings - 2016 International Conference on Cyberworlds, CW 2016
出版社Institute of Electrical and Electronics Engineers Inc.
ページ131-134
ページ数4
ISBN(電子版)9781509023035
DOI
出版ステータスPublished - 2016 11月 23
イベント2016 International Conference on Cyberworlds, CW 2016 - Chongqing, China
継続期間: 2016 9月 282016 9月 30

Other

Other2016 International Conference on Cyberworlds, CW 2016
国/地域China
CityChongqing
Period16/9/2816/9/30

ASJC Scopus subject areas

  • 人工知能
  • コンピュータ ネットワークおよび通信
  • コンピュータ サイエンスの応用
  • コンピュータ ビジョンおよびパターン認識
  • 人間とコンピュータの相互作用
  • 信号処理

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