抄録
Groove, the sense of rhythmic feel or musical swing, is one of the most essential factors of a good musical performance. Groove visualization can help players/listeners acquire groove sensation and share impressive expressions of music, regardless of personal hearing ability or musical sense. In this paper, we present SeeGroove2 as an extension of our previous system SeeGroove, by featuring a new groove visualization scheme relying on an orbit metaphor. Rhythm patterns are visually interpreted as various orbital shapes by plotting each played note as an orbiting circle and smoothly interpolating them. Thanks to the adoption of a module-oriented and multi-threaded architecture, the system can change the orbit shapes interactively as the music performance progresses, and thereby the user can feel groove transitions in the music on the fly.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings - 2016 International Conference on Cyberworlds, CW 2016 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 131-134 |
ページ数 | 4 |
ISBN(電子版) | 9781509023035 |
DOI | |
出版ステータス | Published - 2016 11月 23 |
イベント | 2016 International Conference on Cyberworlds, CW 2016 - Chongqing, China 継続期間: 2016 9月 28 → 2016 9月 30 |
Other
Other | 2016 International Conference on Cyberworlds, CW 2016 |
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国/地域 | China |
City | Chongqing |
Period | 16/9/28 → 16/9/30 |
ASJC Scopus subject areas
- 人工知能
- コンピュータ ネットワークおよび通信
- コンピュータ サイエンスの応用
- コンピュータ ビジョンおよびパターン認識
- 人間とコンピュータの相互作用
- 信号処理