TY - GEN
T1 - Slideware2.0
T2 - 2013 International Conference on Informatics and Creative Multimedia, ICICM 2013
AU - Xiao, Ruowei
AU - Wu, Zhanwei
AU - Sugiura, Kazunori
PY - 2013/1/1
Y1 - 2013/1/1
N2 - The use of presentation software (Slideware) in higher education lectures, such as PowerPoint (PPT), is ubiquitous across universities. Empirical studies found PPTbased lectures have several advantages. However, some challenges began to emerge in recent years, include: to provide non-linear narrative to deal with more and more non-linearly organized knowledge. Second, to adapt to students' varied education backgrounds and interests. Third, to deal with the popularity of web2.0 and mobile apps among students. In this paper, a prototype of enhanced information-rich presentation system based on web technology and second screen was proposed. Survey and interview after experimenting with prototype system show a significant impact on promoting communication between teachers and students, which is more than 200% in class and 3000% after class. Although many positive user experience feedbacks were acquired from teacher and students, further studies may still be required since we also found many communication behaviors are irrelevant to presentations or the class itself.
AB - The use of presentation software (Slideware) in higher education lectures, such as PowerPoint (PPT), is ubiquitous across universities. Empirical studies found PPTbased lectures have several advantages. However, some challenges began to emerge in recent years, include: to provide non-linear narrative to deal with more and more non-linearly organized knowledge. Second, to adapt to students' varied education backgrounds and interests. Third, to deal with the popularity of web2.0 and mobile apps among students. In this paper, a prototype of enhanced information-rich presentation system based on web technology and second screen was proposed. Survey and interview after experimenting with prototype system show a significant impact on promoting communication between teachers and students, which is more than 200% in class and 3000% after class. Although many positive user experience feedbacks were acquired from teacher and students, further studies may still be required since we also found many communication behaviors are irrelevant to presentations or the class itself.
KW - Education experience
KW - Narrative
KW - Second screen
KW - Slideware
UR - http://www.scopus.com/inward/record.url?scp=84893673114&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84893673114&partnerID=8YFLogxK
U2 - 10.1109/ICICM.2013.38
DO - 10.1109/ICICM.2013.38
M3 - Conference contribution
AN - SCOPUS:84893673114
SN - 9780769551333
T3 - Proceedings - 2013 International Conference on Informatics and Creative Multimedia, ICICM 2013
SP - 181
EP - 185
BT - Proceedings - 2013 International Conference on Informatics and Creative Multimedia, ICICM 2013
PB - IEEE Computer Society
Y2 - 4 September 2013 through 6 September 2013
ER -