Soccer tactics analysis supporting system displaying the player's actions in virtual space

Satoshi Gondo, Tomoo Inoue, Kasumi Tarukawa, Ken Ichi Okada

研究成果: Conference contribution

5 被引用数 (Scopus)

抄録

This paper presents the design, implementation, and evaluation of a sports tactics analysis supporting system. In the field of sports, tactics analysis is conducted using data from multiplayer games. In so doing, it is important to recognize the actual play in a sports game. This research focuses on reproducing player action in sports games. Unlike the conventional systems that only display static images of the players, this proposal system shows the player moving in a manner similar to a game in virtual space that reproduces the pitch, so user is able to have realistic image of game, and therefore the user acquires proper spatial information. The system also allows the user to move the object by touching a display. Consequently, it provides an environment in which users can easily discuss the game. From experiments, we confirmed the system facilitates users in tactics analysis.

本文言語English
ホスト出版物のタイトルProceedings of the 2014 IEEE 18th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2014
出版社IEEE Computer Society
ページ581-586
ページ数6
ISBN(印刷版)9781479937769
DOI
出版ステータスPublished - 2014
イベント2014 18th IEEE International Conference on Computer Supported Cooperative Work in Design, CSCWD 2014 - Hsinchu, Taiwan, Province of China
継続期間: 2014 5月 212014 5月 23

出版物シリーズ

名前Proceedings of the 2014 IEEE 18th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2014

Other

Other2014 18th IEEE International Conference on Computer Supported Cooperative Work in Design, CSCWD 2014
国/地域Taiwan, Province of China
CityHsinchu
Period14/5/2114/5/23

ASJC Scopus subject areas

  • ソフトウェア

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