Since wrinkle-texture can give different impressions and functions to a product, it has the important design role. The current method to design wrinkle-texture is to copy surfacc-pattcms of natural objects such as leather and a pear. However, it is difficult to design various patterns that satisfy the sensibility of designers and customers because the copied wrinkles arc limited in diversity. In addition, since designed wrinkle-texture sizes are small as compared to the target surface of a products, same patterns must be repeated to obtain a large wrinkle-texture area. For these problems, this study has developed three systems: a system to easily and promptly design wrinkle-textures based on KANSEI of designers and customers, a system to design wrinkle-textures by fusing wrinkle-textures having different impressions, and a system to design large size wrinkle- textures by comfortably connecting small size wrinkle-textures.
|ジャーナル||Seimitsu Kogaku Kaishi/Journal of the Japan Society for Precision Engineering|
|出版ステータス||Published - 2021|
ASJC Scopus subject areas