Tabletop augmented reality system with omnidirectional camera using specific object recognition

Tomoki Hayashit, Hideaki Uchiyama, Julien Pilet, Hideo Saito

研究成果: Article

抜粋

We present an augmented reality (AR) system that is based on a tabletop system and has a hemisphere omnidirectional camera. We perpendicularly set the camera on a tabletop display and showed an omnidirectional image on the display screen. When users present objects to the camera, these objects are captured and recognized by using a specific object recognition technique. On the bases of the recognition result, AR contents are overlaid onto the omnidirectional image on the screen. Our system includes following two advantages. First, users can interact with each other by recognizing the relationship among the users, objects, and their AR contents because the entire surrounding of the tabletop is shown as a circular image on the screen. Second, multiple users interact here without the need for any specific devices. To describe the applicability of our system, we present various examples of applications exploiting its advantages.

元の言語English
ページ(範囲)976-982
ページ数7
ジャーナルKyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers
65
発行部数7
DOI
出版物ステータスPublished - 2011 12 1

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ASJC Scopus subject areas

  • Media Technology
  • Computer Science Applications
  • Electrical and Electronic Engineering

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