TY - GEN
T1 - Transcendental Avatar
T2 - SIGGRAPH Asia 2022 XR - Computer Graphics and Interactive Techniques Conference - Asia, SA 2022
AU - Skiers, Kinga
AU - Suen Pai, Yun
AU - Minamizawa, Kouta
N1 - Funding Information:
This work was supported by JST Moonshot R&D Program “Cybernetic being” Project (Grant number JPMJMS2013).
Publisher Copyright:
© 2022 Owner/Author.
PY - 2022/11/24
Y1 - 2022/11/24
N2 - Transcendental Avatar is a virtual reality (VR) system focused on stress relief to support relaxation techniques, using biofeedback, a well-known therapy technique to improve physical and mental health. Biofeedback as a method uses visual and audio feedback of one's physiology to reflect, recognize, and help one gain awareness of many physiological functions, improving their cognitive and emotional state. Yet, there has been little work on how this can be appropriately leveraged in virtual reality (VR). In Transcendental Avatar, we proposed a system that shows the personification of the avatar, reflecting in real-time user's biofeedback to enhance their cognitive and emotional state. In this study, we examine whether stress, and self-reported anxiety symptoms can be relieved or reduced by the proposed immersive experience.
AB - Transcendental Avatar is a virtual reality (VR) system focused on stress relief to support relaxation techniques, using biofeedback, a well-known therapy technique to improve physical and mental health. Biofeedback as a method uses visual and audio feedback of one's physiology to reflect, recognize, and help one gain awareness of many physiological functions, improving their cognitive and emotional state. Yet, there has been little work on how this can be appropriately leveraged in virtual reality (VR). In Transcendental Avatar, we proposed a system that shows the personification of the avatar, reflecting in real-time user's biofeedback to enhance their cognitive and emotional state. In this study, we examine whether stress, and self-reported anxiety symptoms can be relieved or reduced by the proposed immersive experience.
UR - http://www.scopus.com/inward/record.url?scp=85143968018&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85143968018&partnerID=8YFLogxK
U2 - 10.1145/3550472.3558417
DO - 10.1145/3550472.3558417
M3 - Conference contribution
AN - SCOPUS:85143968018
T3 - Proceedings - SIGGRAPH Asia 2022 XR, SA 2022
BT - Proceedings - SIGGRAPH Asia 2022 XR, SA 2022
A2 - Spencer, Stephen N.
PB - Association for Computing Machinery, Inc
Y2 - 6 December 2022 through 9 December 2022
ER -