抄録
This paper presents the design and implementation of a user-level real-time network system in Real-Time Mach. Traditional network systems for microkernel based operating systems, which tend to focus on high performance and flexibility, are not suitable for real-time communication. Our network system provides a framework for implementing real-time network protocols which require to bound protocol processing time, and it is suitable for implementing on microkernel based operating systems. In this paper, we especially focus on the aspects to avoid the priority inversion problem in order to make network systems more preemptable and predictable. We also describe the feasibility of our network system for building distributed multimedia systems.
本文言語 | English |
---|---|
ページ(範囲) | 45-60 |
ページ数 | 16 |
ジャーナル | Real-Time Systems |
巻 | 14 |
号 | 1 |
DOI | |
出版ステータス | Published - 1998 |
外部発表 | はい |
ASJC Scopus subject areas
- 制御およびシステム工学
- モデリングとシミュレーション
- コンピュータ サイエンスの応用
- コンピュータ ネットワークおよび通信
- 制御と最適化
- 電子工学および電気工学