Violin pedagogy for finger and bow placement using augmented reality

François De Sorbier, Hiroyuki Shiino, Hideo Saito

研究成果: Conference contribution

2 引用 (Scopus)

抜粋

Beginners need a long time before being able to play correctly violin. Learning the bowing technique appears to be a difficult task and retains most of the attention of beginners. Besides this point, the finger placement is also an important part of the learning but often under estimated. One difficulty is that the fingerboard of the violin does not have frets. In this on-going work, we present a marker-less augmented reality system that advises the novice players about their fingering and bowing. We display in real-time the virtual frets by tracking the violin with a depth camera. We also capture and recognize the note currently played to direct the placement of the bow on the strings.

元の言語English
ホスト出版物のタイトル2012 Conference Handbook - Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012
出版物ステータスPublished - 2012 12 1
イベント2012 4th Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012 - Hollywood, CA, United States
継続期間: 2012 12 32012 12 6

出版物シリーズ

名前2012 Conference Handbook - Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012

Other

Other2012 4th Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012
United States
Hollywood, CA
期間12/12/312/12/6

    フィンガープリント

ASJC Scopus subject areas

  • Information Systems

これを引用

De Sorbier, F., Shiino, H., & Saito, H. (2012). Violin pedagogy for finger and bow placement using augmented reality. : 2012 Conference Handbook - Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012 [6411824] (2012 Conference Handbook - Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2012).