This study describes the relation between the vection produced by optical flow and that created by galvanic vestibular stimulation, Vection is the illusion of self motion and is most often experienced when an observer views a large screen display containing a translating pattern. This illusion has only limited fidelity and duration unless it is reinforced by confirming vestibular information. Galvanic vestibular stimulation (GVS) can directly produce the sensation of vection.
|出版ステータス||Published - 2005 12 13|
|イベント||IEEE Virtual Reality 2005 - Bonn, Germany|
継続期間: 2005 3 12 → 2005 3 16
|Other||IEEE Virtual Reality 2005|
|Period||05/3/12 → 05/3/16|
ASJC Scopus subject areas