Virtual gaze: Exploring use of gaze as rich interaction method with virtual agent in interactive virtual reality content

Stevanus Kevin, Yun Suen Pai, Kai Steven Kunze

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

Nonverbal cues, especially eye gaze, plays an important role in our daily communication, not just as an indicator of interest, but also as a method to convey information to another party. In this work, we propose a simulation of human eye gaze in Virtual Reality content to improve immersion of interaction between user and virtual agent. We developed an eye-tracking integrated interactive narrative content with a focus on player’s interaction with gaze aware virtual agent, which is capable of reacting towards the player’s gaze to simulate real human-to-human communication in VR environment and conducted an initial study to measure user’s reaction.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2018
ホスト出版物のサブタイトル24th ACM Symposium on Virtual Reality Software and Technology
編集者Stephen N. Spencer
出版社Association for Computing Machinery
ISBN(電子版)9781450360869
DOI
出版ステータスPublished - 2018 11 28
イベント24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 - Tokyo, Japan
継続期間: 2018 11 282018 12 1

Other

Other24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018
CountryJapan
CityTokyo
Period18/11/2818/12/1

ASJC Scopus subject areas

  • Software

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