VR reading UIs: Assessing text parameters for reading in VR

Tilman Dingler, Kai Kunze, Benjamin Outram

研究成果: Conference contribution

21 被引用数 (Scopus)

抄録

Virtual Reality (VR) devices have increasingly sparked both commercial and academic interest. While applications range from immersive games to real-world simulations, little attention has been given to the display of text in virtual environments. Since reading remains to be a crucial activity to consume information in the real and digital world, we set out to investigate user interfaces for reading in VR. To explore comfortable reading settings, we conducted a user study with 18 participants focusing on parameters, such as text size, convergence, as well as view box dimensions and positioning. This paper presents the first step in our work towards guidelines for effectively displaying text in VR.

本文言語English
ホスト出版物のタイトルCHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
ホスト出版物のサブタイトルEngage with CHI
出版社Association for Computing Machinery
ISBN(電子版)9781450356206, 9781450356213
DOI
出版ステータスPublished - 2018 4 20
イベント2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018 - Montreal, Canada
継続期間: 2018 4 212018 4 26

出版物シリーズ

名前Conference on Human Factors in Computing Systems - Proceedings
2018-April

Other

Other2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018
国/地域Canada
CityMontreal
Period18/4/2118/4/26

ASJC Scopus subject areas

  • ソフトウェア
  • 人間とコンピュータの相互作用
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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