WAHM - 4th workshop on ubiquitous technologies to augment the human mind: Sharing experiences

Sarah Clinch, Tilman Dingler, Kai Kunze, Passant Elagroudy, Tsutomu Terada

研究成果: Conference contribution

抄録

A recurring science fiction theme is the downloading of abilities from another human to one's own mind. Emerging technologies beyond simple audio/video recordings such as: 360° videos, tactile recorders and odor recorders are promising tools to enable skill transfer and empathy. However, the produced large datasets require new means for selecting, displaying and sharing experiences. This workshop will bring together researchers from a wide range of computing disciplines, such as virtual reality, mobile computing, privacy and security, social computing and ethnography, usability, and systems research. Furthermore, we will invite researchers from related disciplines such as psychology and economics. The objective is to discuss how these trends are changing our existing research on sharing experiences and knowledge to augment the human mind.

本文言語English
ホスト出版物のタイトルUbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
出版社Association for Computing Machinery, Inc
ページ662-665
ページ数4
ISBN(電子版)9781450351904
DOI
出版ステータスPublished - 2017 9 11
イベント2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017 - Maui, United States
継続期間: 2017 9 112017 9 15

出版物シリーズ

名前UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers

Other

Other2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017
CountryUnited States
CityMaui
Period17/9/1117/9/15

ASJC Scopus subject areas

  • Software
  • Hardware and Architecture
  • Computer Networks and Communications

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